WHO AM I ?
Development Engineer - Senior Gameplay Programmer
After nine exceptional years working for Genious Healthcare, now Mindmaze France, I am looking for new opportunities as a programmer.
I have dedicated the past decade to perfecting my technical skills and contributing significantly to the development of research projects and digital therapies, by building serious games for health.
Open to all sectors of IT development, I graduated in 2014 from a Master's degree in Interactive Games and Media (with emphasis on Programming) from ENJMIN in Angoulême, one of the best schools in this field. This was preceded by a B.Sc. Computer Games Programming (Teesside University, 2012) and a DUT Computer Science (Dijon, 2010).
With this solid experience, I have mastered programming skills in C#, C, C++ and Java languages, mainly using the Unity game engine.
After nine exceptional years working for Genious Healthcare, now Mindmaze France, I am looking for new opportunities as a programmer.
I have dedicated the past decade to perfecting my technical skills and contributing significantly to the development of research projects and digital therapies, by building serious games for health.
Open to all sectors of IT development, I graduated in 2014 from a Master's degree in Interactive Games and Media (with emphasis on Programming) from ENJMIN in Angoulême, one of the best schools in this field. This was preceded by a B.Sc. Computer Games Programming (Teesside University, 2012) and a DUT Computer Science (Dijon, 2010).
With this solid experience, I have mastered programming skills in C#, C, C++ and Java languages, mainly using the Unity game engine.
WORK EXPERIENCE
2014 - 2023
Employed as Development Engineer at Genious Healthcare / Mindmaze France (Montpellier) on various serious games and healthcare projects.
2014
Four-months internship as Programmer at Wild Sheep Studio (Montpellier) on the WILD project:
2013 - 2014
Student game projects: « A Tale of Two Worlds » and « Sbires » (M1), and then « S.W.A.P. » (M2) as Programmer (see portfolio).
2013
Three-months internship as Gameplay Programmer at Formagraph (Besançon) on the Imago project:
2010
Two-months employment in the I.V.E. lab at Teesside University:
2010
Three-months placement, working on 3D real-time animation and environment in the I.V.E. lab at Teesside University (U.K.).
2009
Worked on the "Archaeo-KM" Project, supervised by the Dijon University Technical Institute, Le2i, CNRS, i3Mainz laboratories, specialized in computer science, electronics and pictures.
Employed as Development Engineer at Genious Healthcare / Mindmaze France (Montpellier) on various serious games and healthcare projects.
2014
Four-months internship as Programmer at Wild Sheep Studio (Montpellier) on the WILD project:
- Engine and tools programming
- Networks and communications
2013 - 2014
Student game projects: « A Tale of Two Worlds » and « Sbires » (M1), and then « S.W.A.P. » (M2) as Programmer (see portfolio).
2013
Three-months internship as Gameplay Programmer at Formagraph (Besançon) on the Imago project:
- Gameplay mechanics
- Serialization and game save system
- Level streaming system
2010
Two-months employment in the I.V.E. lab at Teesside University:
- Animation and simulation.
- Motion Capture.
2010
Three-months placement, working on 3D real-time animation and environment in the I.V.E. lab at Teesside University (U.K.).
2009
Worked on the "Archaeo-KM" Project, supervised by the Dijon University Technical Institute, Le2i, CNRS, i3Mainz laboratories, specialized in computer science, electronics and pictures.
COMPUTER SKILLS
- Game development engines: UNITY, Unreal Development Kit (UDK), CryEngine.
- Development softwares: Visual Studio, Eclipse, Netbeans, Inventor 11.0.
- Main Programming languages: C#, C, C++, Java.
- Software Engineering Methods and Tools: Merise, UML, Agile, Scrum, version management GIT, SourceTree.
- Web Programming: HTML, PHP, CSS style sheets, SPIP.
- Databases: Access, Oracle, PHP/MySQL, SPIP, SAP.
- Animation and Motion Capture: Cortex, 3dsMax 2010, MotionBuilder 2009, Unreal Development Kit (UDK).
- 3D Graphics Programming: HLSL, Direct3D 9 & 10.
EDUCATION
LANGUAGES
French (native language): written, spoken and read.
English (very good): written, spoken and read.
English (very good): written, spoken and read.
INTERESTS AND ACTIVITIES, MISCELLANEOUS
Driving license.
Handball, cinema, reading, Website administrator.
Model building, role play and strategy games groups in France.
Handball, cinema, reading, Website administrator.
Model building, role play and strategy games groups in France.
REFERENCES (contact me for full details)
Gary CARR
Creative Director, Lionhead Studios.
Email: [email protected]
Pierre-Antoine FAVRE
Project manager, Formagraph.
Email: [email protected]
Dr Fred CHARLES
Principal Lecturer in Visualisation, Teesside University.
Email: [email protected]
Mr Tyrone DAVISON
Senior Lecturer in Games Development, Teesside University.
Email: [email protected]
Pr Jean-Marie POUCHAIN
Senior Lecturer in English and Placement Advisor, IUT Dijon.
Email: [email protected]
Creative Director, Lionhead Studios.
Email: [email protected]
Pierre-Antoine FAVRE
Project manager, Formagraph.
Email: [email protected]
Dr Fred CHARLES
Principal Lecturer in Visualisation, Teesside University.
Email: [email protected]
Mr Tyrone DAVISON
Senior Lecturer in Games Development, Teesside University.
Email: [email protected]
Pr Jean-Marie POUCHAIN
Senior Lecturer in English and Placement Advisor, IUT Dijon.
Email: [email protected]